Nicholas Lipari, PhD

Nicholas G. Lipari

Nicholas was born and raised in Houma, LA, where he went to nearby Nicholls State University and received his B.S. Computer Science in 2004 and his M.S. Applied Mathematics in 2005.  After completing his Master’s Degree, he began pursuit of a Ph.D. in Computer Science at the Center for Advanced Computer Studies, University of Louisiana at Lafayette.

His past projects include a human factors study regarding a counting task Knot Theory.  He has recently defended his Ph.D. Dissertation titled Improved 2D Interpolation for Intensity and Position Control in 2D Vibrotactile Meshes on the Haptic Communication Project.

Degrees Awarded

Ph.D. Computer Science, University of Louisiana at Lafayette, 2020

M.S. Computer Science, University of Louisiana at Lafayette, 2007

M.S. Applied Mathematics, Nicholls State University, 2005

B.S. Computer Science, Nicholls State University, 2004

Contact Information

Physical: Oliver Hall (formerly ACTR), Room 210

Voice: (337) 482-6284

Electronic: nicholas.lipari (at) louisiana.edu

Research Interests

Vibrotactile Haptic Feedback; Human Factors; Perception and Psychophysics

Publications

  • N. G. Lipari, Improved 2D Interpolation for Intensity and Position Control in 2D Vibrotactile Meshes (Doctoral dissertation), University of Louisiana at Lafayette, 2020.
  • C. W. Borst, N. G. Lipari, and J. W. Woodworth, “Teacher-Guided Educational VR : Assessment of Live and Prerecorded Teachers Guiding Virtual Field Trips”, IEEE Virtual Reality 2018, (PDF) (Video)
  • N. G. Lipari, C. W. Borst, M. E. Tozal, “Visual Analytics Using Graph Sampling and Summarization on Multitouch Displays”, ISVC (Visual Computing) 2016, pp. 462-471. (PDF)
  • N. G. Lipari and C. W. Borst, “Handymenu: Integrating Menu Selection into a Multifunction Smartphone-based VR Controller”, Proceedings of IEEE 3D User Interfaces (3DUI) 2015, pp. 129–132. (PDF) (Video)
  • N. G. Lipari and C. W. Borst, “Study of 2D Vibration Summing for Improved Intensity Control in Vibrotactile Array Rendering”, ISVC (Visual Computing) 2014, pp. 325–334. (PDF)
  • N. G. Lipari and C. W. Borst, “Contact Geometry and Visual Factors for Vibrotactile-Grid Location Cues”, ISVC (Visual Computing) 2010, pp. 729–738. (PDF)
  • N. G. Lipari, C. W. Borst, and V. B. Baiyya, “Investigation of Error in 2D Vibrotactile Position Cues with Respect to Visual and Haptic Display Properties: A Radial Expansion Model for Improved Cuing”, Enterprise Information Systems, 2009, Lecture Notes in Business Information Processing, Vol. 24, Milan, Italy, Spinger: pp. 963–974. (PDF)
  • N. G. Lipari and C. W. Borst, “Evaluation of Stereoscopy and Lit Shading for a Counting Task in Knot Visualization”, The 2007 International Conference on Computer Graphics and Virtual Reality. (PDF)

Short Papers, Posters, and Reports

  • N. G. Lipari and C. W. Borst, “Toward Vibrotactile Rendering for Irregular 2D Tactor Arrays”, IEEE 3DUI 2016, pp. 255-256. (PDF)
  • N. G. Lipari and C. W. Borst, “Radial Expansion and an Effect of Visual Scale on the Spatial Perception of 2D Vibrotactile Position Cues”, IEEE VR 2009 Workshop on Perceptual Illusions in Virtual Environment. (PDF)
  • N. G. Lipari, “A Closed Form Solution of Minimum Line Segment Distance via Constrained Optimization”, June 2007. (PDF)